1. Multimedia is the field concerned with the computer-controlled integration of text, graphics, drawings, still and moving images (Video), animation, audio

    1. Example:
      1. Multimedia presentation that contain tezt, audio, vedio & animation
      2. Multimedia educational Software that contain animation, sound and text.

  2. There is two words in virtual reality ‘virtual’ and ‘reality’. The definition of ‘virtual’ is near and reality is what we experience as human beings. So the term ‘virtual reality’ basically means ‘near-reality’. This could, of course, mean anything but it usually refers to a specific type of reality emulation.

    1. :-Applications of Virtual Reality Technology
      1. Solves Anxiety Issues.
      2. Surgery.
      3. The Theatre.
      4. Attractions and Experiences.
      5. In the Training.
      6. Watching Sport.
      7. Museum Exhibitions.
      8. In Space.
      9. Real Estate.
      10. Watching Movies.
      11. Manufacturing.
      12. Courtrooms.
      13. Advertising.
      14. Mechanical Engineer.
      15. Digital Sculpting.

  3. Digital image processing
    1:- Digital image processing deals with the manipulation of digital images through a digital computer.

    2:- DIP focuses on developing a computer system that is able to perform processing on an image.

  4. One of the main fields of application of computer graphics is the entertainment industry, in particular computer games and movies. It is assumed that the first film, which began to use computer graphics was the Throne, and the first feature-length film created completely using computer was Toy Story.
    computer graphics used in entertainment in these fields:
    1:-video games
    2:-movies ( Avatar,toy ,future world are the examples computer graphics in movies)
    Software used for creating movies animation is Autodesk maya ,v-ray adobe prime etc
    3:-tv advertising

  5. GUI (Graphical user interface)

    GUI is a type of user interface that allows the user to interact with electronic devices through graphical icons and visual indicators.

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